Design experiments are a way to bring theory and practice together in the rich, complex and ever changing environment of the classroom. The difficulty of doing so, described succinctly by designer experimenter Ann Brown:
The problem with such design experiments is that changes made in one part of the system reverberate throughout, and one is often forced to condut the multiply confounded experiments that are a nightmare for an experimental psychologist.
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Brown, A. L. (1992). Design Experiments: Theoretical and Methodological Challenges in Creating Complex Interventions in Classroom Settings. Journal Of the Learning Sciences, 2 (2), 141 – 178.
Collins, A. (1992). Toward a design science of education. In E. Scanlon and T. O%u2019Shea (Eds.), New directions in educational technology (pp. 15 – 22). Berlin, Germany:Springer.
Disessa, A., Confrey, J., Schauble, L., Cobb, P. and Lehrer, R. (2003). Design Experiments in Educational Research. Educational Researcher, 32 (1), 9 – 13.
Edelson, D. C. (2002). Design Research: What We Learn When We Engage in Design. Journal of the Learning Sciences, 11 (1), 105 – 121.
Reeves., T.C. (2000). Enhancing the worth of instructional technology research through ‘Design Experiments’ and other development research strategies. Paper presented at the Annual Meeting of the American Educational Research Association, 1 – 15, New Orleans, LA, USA.
Collins, A., Joseph, D. and Bielaczyc, K. (2004). Design Research: Theoretical and Methodological Issues. Journal of the Learning Sciences, 13 (1), 15 – 42.
Barab, S. and Squire, K. (2004). Design-Based Research: Putting a Stake in the Ground, Journal of the Learning Sciences, 13 (1) 1 – 14.
Cobb, P. Confrey, J. diSessa, A. Lehrer, R. and Schauble, L. (2003). Design Experiments in Educational Research. Educational Researcher, 32 (1), 9 – 13.
Gorard, S. Roberts, K. and Taylor, C. (2004). What kind of creature is a design experiment? British Educational Research Journal, 30 (4), 577 – 590.
Sloane, F. C. and Gorard, S. (2003). Exploring Modeling Aspects of Design Experiments Educational Researcher, 32 (1), 29 – 31.
Béguin, P. (2003). Design as a mutual learning process between users and designers. Interacting with Computers, 15 (5), 709 – 730.
Design Experiments
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Design experiments are a way to bring theory and practice together in the rich, complex and ever changing environment of the classroom. The difficulty of doing so, described succinctly by designer experimenter Ann Brown:
Reading List