"The best thing for being sad," replied Merlin, beginning to puff and blow, "is to learn something. That's the only thing that never fails. You may grow old and trembling in your anatomies, you may lie awake at night listening to the disorder of your veins, you may miss your only love, you may see the world about you devastated by evil lunatics, or know your honour trampled in the sewers of baser minds. There is only one thing for it then — to learn. Learn why the world wags and what wags it. That is the only thing which the mind can never exhaust, never alienate, never be tortured by, never fear or distrust, and never dream of regretting. Learning is the only thing for you. Look what a lot of things there are to learn." — T.H. White, The Once and Future King

A website by Shanta Rohse on learning, technology and design

Recently in: Portable Learner

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The continuing education of an educator

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When Educational Resources Are Open

Judy Breck antic­i­pates an open edu­ca­tion future will let knowl­edge form, ideas emerge and under­stand­ing to be shared. A good sum­mary of what open edu­ca­tion aspires to be: a golden swamp with all sort of trea­sures found there in.

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Apologies All Around

Today’s ten­dency to make amends for the crimes of his­tory begs the ques­tion which hor­rific acts deserve apolo­gies and which ones get the other cheek? Our often unbear­able his­tory should do more than gen­er­ate vac­u­ous, ego­tis­ti­cal apolo­gies; it also “chas­tens, tem­pers, rig­or­ously instructs. The more we know of it, the better.”

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Cinema Fiction vs. Physics Reality

Two physi­cists use sci­ence to point out the incon­sis­ten­cies asso­ci­ated with the idea of ghosts, vam­pires and zom­bies depicted in Hol­ly­wood movies. Heat always moves from a hot­ter to colder objects. Bring out your basic sci­ence and crit­i­cal think­ing skills the next time Hal­loween appari­tions seem a lit­tle too real.

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Teaching, Learning and Creating Iconic Moments

Christo­pher Ses­sums iden­ti­fies the teach­able moments in a series of pho­tographs in which aged vol­un­teers reien­act scenes from iconic pho­tographs from the last cen­tury, wear­ing their every­day clothes in their every­day envi­ron­ments. I love this. It’s both silly and sub­ver­sive and reminds us of “the impor­tance of his­tor­i­cal events and the impact they have on our per­spec­tives and collective/individual psyches.”

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KM: still a long road ahead

Sur­vey respon­dents of a report com­mis­sioned by Attunity show that the tools and strate­gies we come up with to cope in the infor­ma­tion age are inad­e­quate. Man­agers spend a dis­pro­por­tion­ate amount of time dig­ging for rather than man­ag­ing information.

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Social Decision-Making: Insights from Game Theory and Neuroscience

Many of our deci­sions make sense only within a social envi­ron­ment. San­fey shows how game the­ory mod­els and neu­roimag­ing meth­ods help define the processes under­ly­ing social decision-making.

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Designing SOPs for Learners
Project Notes

Designing SOPs for Learners

Are you writing SOPs your staff can understand? This poster, presented at the AABB 2007 conference, offers evidence-based principles for designing standard operating procedures that support learning.
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Transfusion Reading List
Tech Notes

Transfusion Reading List

Use RSS feeds to create a personal reading list. This is a collection of extraordinary feeds that should get any discerning transfusion information maven started. [This post is no longer being updated.]
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Definitions of Learning
Half Notes

Definitions of Learning

Learning is a complex phenomenon that defies easy definitions. But, hey, that doesn't mean I'm not going to try.
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Introducing the Book

What hap­pens when you are a monk used to tran­scrib­ing scrolls and you are faced with the new tech­nol­ogy called “book”? Well, you call the help desk.

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